dungeonmasters ([personal profile] dungeonmasters) wrote2014-03-03 10:13 pm

(no subject)

PLANNING POST
deadofknight: art is from the HnKnA manga unless otherwise stated (Default)

Re: OOC MECHANICS

[personal profile] deadofknight 2014-03-04 09:46 am (UTC)(link)
I think that could work, but my one question is, because it's self-reported, how would it be enforced? With AC, for example, even self-reported AC is relatively easy to check up on by looking through character tags or something. :|b

I'm not quite sure how to phrase this rn but I guess my quibble is, based on what I'm reading now, this seems like a system that would be relatively easy to be dishonest about, because each incident of corruption takes place in the content of the thread, which is more work to check up on to make sure corruption is happening frequently enough, with appropriate severity, etc.

But if it's meant to be more of a player reference (individual and game-wide) than a means for mods to check up on how corruption is being handled (not that the two are mutually exclusive but it could lean one way or another and I'm not quite sure which you'd prefer atm) then accuracy of corruption reporting matters less. :|b Bleh I'm starting to fall asleep I hope this is clear enough. orz
acquest: (Of a real change a coming)

Re: OOC MECHANICS

[personal profile] acquest 2014-03-04 09:59 am (UTC)(link)
:|a I don't think it'd be that difficult to check up on. Format like

Power usage : [WHAT WAS USED AND LEVEL]
Corruption: [CORRUPTION]
Link: [LINK TO THING ]?

And hopefully people being dishonest and mis-reporting wouldn't be too much of a problem, especially in beta. Having everything in one thread per-person for reporting means if it's noticed that someone has messed up, it can be checked through previous ones to see if there's a consistent trend or if they just messed up and need a gentle reminder.
Edited 2014-03-04 10:12 (UTC)